
Possession Protocol
A downloadable game for Windows
In a world where humans lost control of their resource harvesting robots, four researchers have figured out how to remotely control or possess robots. Utilize movement, shooting and possession mechanics to traverse three levels in this 4 player, split-screen, CO-OP shooter with a focus on how you will utilize the possession mechanic throughout the level. Your goal is to get this possession program across robot infested land to the last surviving human settlement to stop the robot uprising.
This was a collaborative project between students from Game Programing and 3D Animation students at Humber Polytechnic.
Team members list
Project Leads
- Victoria Guarino
- Maya Harry
- Makenna Weames
Sound Design & Music
- Music
- Ignazio Emmanuelee Guarino "ShatterScript"
- Sound design
- Elena Abboud
- Victoria Guarino
- Maya Harry
- Dylan Low
- Roderick Ndu
- Camilo Urrea
- Sound Effects
- Elena Abboud
- Dylon Low
- Elena Abboud
Story Writers
- Lead writers
- Dylan Low
- Anda Xie
- Team
- Nadira Anjum
- Emily Counti
- Jesse-James Gaonac'h
- Maya Harry
- Andrew Le Normand
Programmers
- Programming leads
- Maya Harry
- Victoria Guarino
- Andrew Le Normand
- Ralph Robes
- Maya Harry
- Game design lead
- Maya Harry
- Technical directors
- Victoria Gaurino
- Andrew Le Normand
AI
- AI lead
- Max Cutrara
- Team
- Vincent Addante
- Joseph Calliste
- Shael Kamal
- Ralph Robes
UI
- UI Lead
- Victoria Kwon
- Team
- Vincent Hsieh
- Andrew Le Normand
- Nicole Petrov
- Massimo Scaturchio
- Elijah Tanimowo
- Daniel Yan
Multiplayer
- Team Leads
- Andrew Le Normand
- Ralph Robes
- Andrew Le Normand
- Team
- Caleb Chin Yee
- Jesse-James Gaonac'h
- Vincent Hsieh
- Devon Richards
- Daniel Rutman
- Massimo Scaturchio
- Justin (Yu-Chi) Tsang
Game Mode & Level Design
- Team lead
- Daniel Yan
- Team
- Marouane Er-Rouhi
- Andres Herrera
- Kevin Sidhu
- Andrew Trinidad
Git Specialists
- Team Lead
- Ralph Robes
- Team
- Victoria Guarino
- Massimo Scaturchio
Artist credits
- Art Directors
- Nadira Anjun
- Yejun Shin
- Makenna Weames
Concept Artists
- Team Lead
- Nadira Anjun
- Team
- Emily Counti
- Cate Docanto
- Sukhbir Ghuldu
- Kurt Kenneth Lorenzo
- Elizaveta Kozlova
- Thinley Om
- Janny Pantaleon Gutierwala
- Umme Slama Murtaza Kanpurwala
- Makenna Weames
- Anda Xie
3D Modellers
- Team lead
- Anda Xie
- Team
- Emily Counti
- Sukhbir Ghuldu
- Brandon Mai
- Umme Slama Murtaza Kanpurwala
Character Team
- Team lead
- Vishal Navale
- Team
- Cate Docanto
- Brandon Mai
- Vishal Navale
- Logan Bacchus
Animation
- Team lead
- Saul Medeiros
- Team
- Logan Bacchus
- Kishor Maddirala
- Hoang Nam Phan
- Alexander Ogbebor
- Janny Pantaleon Gutierrez
Tech Artists
- Team lead
- Logan Bacchus
- Team
- David Crisostomo Ore
- Joshua Ferrao
- Cassidy Murray
- Nicolas Neshevich
Environment Design
- Team lead
- Peter Stephens
- Team
- Kurt Kenneth Lorenzo
- Mekena Weames
Textures
- Team Lead
- Nadira Anjum
- Team
- Brenda Castillo
- Emily Counti
- Cate Docanto
- Drandon Mai
- Vishal Navale
- Umme Slama Murtaza Kanpurwala
UI & UX
- Team lead
- Yejun Shin
- Team
- Cate Donato
- Kurt Kenneth Lorenzo
- Kishor Maddirala
- Umme Slama Murtaza Kanpurwala
Marketing
- Team leads
- Nadira Anjum
- Yejun Shin
- Team
- Cate Donanto
- Joshua Ferrao
- Brandon Mai
- Alexander Ogbebor
- Janny Pantaleon Gutierrez
Updated | 24 minutes ago |
Published | 1 day ago |
Status | Released |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | marwan_e, StockSoul, Cryo55ky, MalarkeyNotFound, ShadowDev-Games, RoseADR, Humber Polytechnic, Ralphieee, deshina, K3S1, Y_Dnauq, MakennaW, yotsuu, Skywalker34 |
Genre | Shooter |
Made with | Unreal Engine |
Tags | Co-op, First-Person, FPS, Robots, Sci-fi, Unreal Engine |
Average session | About a half-hour |
Languages | English |
Inputs | Xbox controller |
Multiplayer | Local multiplayer |
Player count | 2 - 4 |
Download
Download
Game download
External
Install instructions
- Download zip file from the google drive link
- unzip it
- Run `GameProd2_2025.exe`
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